Dragons
Dragons are powerful winged serpents. They are strong in combat, with
razor-sharp claws and a bone-crushing bite; but even more legendary is
their breath, which grows ever more deadly as the dragon matures.
Due to their non-humanoid bodies, dragons are unable to wear armor,
gloves or boots; however, being creatures of magic, they may equip up
to six rings. They can also wear a helmet, a light source, a cloak and
an amulet. Because of these equipment restrictions, dragons may have a
difficult time covering all resistances; but each dragon has at least
one innate resistance, maybe even an immunity.
Dragons begin life in a weak form, being very young. As their bodies
mature, their scales grow tough and their claws sharp. Their breaths
become stronger and stronger, and they frequently gain additional
magical powers and resistances. All dragons can fly, but younger
dragons are not so quick as their elders.
With the exception of Steel Dragons, who are far less intelligent than
their kin and rely on brute force only, each dragon may choose to
specialize in a specific type of magic. These special dragon-magic
realms do not require books to learn. The selection of a realm has a
direct influence on the stats and skills of the dragon.
For more information on Dragon Realms, see [a].
Red Dragon
Red Dragons are elemental dragons of fire, and the second-strongest
fighters among dragons. Their fiery breaths are the stuff of legends
with damage unsurpassed. Even their bites are likely to burn their
opponents, further enhancing their deadliness in melee. As the Red
Dragon matures, it becomes more and more resistant to fire, eventually
gaining total immunity.
Stats Skills
Strength +4 Disarming Fair
Intelligence +2 Device Good
Wisdom +1 Save Fair
Dexterity +1 Stealth Poor
Constitution +3 Searching Fair
Charisma +2 Perception Fair
Life Rating 115% Melee Excellent
Base HP 40 Archery Bad
Experience 250% Infravision 50'
White Dragon
White Dragons are to cold what Red Dragons are to fire. Their melee is
awe-inspiring, and their icy breath can be felt even in their bite.
Together with Red Dragons, they have the deadliest breaths among
dragonkind; and they become more and more resistant to cold as they
mature, eventually attaining immunity.
Stats Skills
Strength +4 Disarming Fair
Intelligence +2 Device Good
Wisdom +1 Save Fair
Dexterity +1 Stealth Poor
Constitution +3 Searching Fair
Charisma +2 Perception Fair
Life Rating 115% Melee Excellent
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Blue Dragon
Blue Dragons are elemental dragons of lightning. Their breaths are as
strong as those of their Red and White brethren, their melee somewhat
weaker but still mighty, and their bites eventually shock their foes.
Blue Dragons become more and more resistant to lightning as they
mature, eventually gaining total immunity.
Stats Skills
Strength +4 Disarming Fair
Intelligence +2 Device Good
Wisdom +1 Save Fair
Dexterity +1 Stealth Poor
Constitution +3 Searching Fair
Charisma +2 Perception Fair
Life Rating 115% Melee Excellent
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Black Dragon
Black Dragons are to acid what Blue Dragons are to lightning. Their
breaths are as strong as those of their Red, White and Blue kin; and
fewer monsters resist acid, giving them an extra opening. As the Black
Dragon matures, its bites become corrosive, and it grows more resistant
to acid until it reaches immunity.
Stats Skills
Strength +4 Disarming Fair
Intelligence +2 Device Good
Wisdom +1 Save Fair
Dexterity +1 Stealth Poor
Constitution +3 Searching Fair
Charisma +2 Perception Fair
Life Rating 115% Melee Excellent
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Green Dragon
Green Dragons are elemental dragons of venom. They are not quite as
strong as Red or White dragons, but are still fearsome opponents. As
they mature, their bites poison their enemies. Green Dragons become
more and more resistant to poison over time, eventually achieving
immunity.
Stats Skills
Strength +4 Disarming Fair
Intelligence +2 Device Good
Wisdom +1 Save Fair
Dexterity +1 Stealth Poor
Constitution +3 Searching Fair
Charisma +2 Perception Fair
Life Rating 115% Melee Excellent
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Shadow Drake
Shadow Drakes are among the stealthiest of dragons. They are creatures
of nether, and eventually evolve into Death Drakes and Spectral Wyrms.
Their melee is the weakest among dragonkind and their breaths are also
somewhat lacking, but they still make fearsome opponents. As they
advance, these dragons gain the ability to pass through walls, and
acquire several resistances including immunity to nether.
Stats Skills
Strength +2 Disarming Fair
Intelligence +1 Device Good
Wisdom -1 Save Good
Dexterity -1 Stealth Good
Constitution +0 Searching Fair
Charisma +2 Perception Fair
Life Rating 95% Melee Good
Base HP 40 Archery Bad
Experience 300% Infravision 50'
Law Drake
Law Drakes are powerful dragons of order. They can breathe sound or
shards and eventually evolve into Great Wyrms of Law, though not as
quickly as you might hope. Their breaths are much weaker than those of
the elemental dragons, but far fewer monsters resist sound or shards.
Their melee is also on the weak side by dragon standards, but most
lesser creatures would be quite happy with it!
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Excellent
Wisdom -2 Save Good
Dexterity -2 Stealth Poor
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Good
Base HP 40 Archery Bad
Experience 280% Infravision 50'
Chaos Drake
Chaos Drakes are powerful dragons of chaos. They can breathe chaos or
disenchantment and eventually evolve into Great Wyrms of Chaos, though
not as quickly as you might hope. Their breaths are much weaker than
those of the elemental dragons, but far fewer monsters resist chaos or
disenchantment; and though their melee is weak for a dragon, by more
typical standards they fight quite well.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Excellent
Wisdom -2 Save Good
Dexterity -2 Stealth Poor
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 100% Melee Good
Base HP 40 Archery Bad
Experience 280% Infravision 50'
Balance Drake
Balance Drakes are a blend of Chaos and Law Drakes. They can breathe
sound, shards, chaos or disenchantment and eventually evolve into Great
Wyrms of Balance. Their breaths and attacks are weaker than those of
Chaos and Law Drakes, but not by much.
Stats Skills
Strength +0 Disarming Fair
Intelligence -1 Device Good
Wisdom -2 Save Fair
Dexterity -2 Stealth Poor
Constitution -1 Searching Fair
Charisma -1 Perception Fair
Life Rating 95% Melee Good
Base HP 40 Archery Bad
Experience 300% Infravision 50'
Ethereal Drake
Ethereal Drakes are dragons of light and darkness. They begin life as
modest Pseudo Dragons, but quickly evolve into Ethereal Drakes and then
Ethereal Dragons. As they mature, they gain the ability to pass through
walls and become more and more resistant to light, darkness and
confusion. They are fairly weak fighters and have the weakest breaths
in all of dragonkind, except for Steel Dragons which cannot breathe at
all.
Stats Skills
Strength +2 Disarming Fair
Intelligence +1 Device Good
Wisdom -1 Save Good
Dexterity +0 Stealth Good
Constitution +1 Searching Fair
Charisma +1 Perception Fair
Life Rating 102% Melee Good
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Crystal Drake
Crystal Drakes are dragons of a strange crystalline form. They breathe
shards and fight powerfully with their razor-sharp claws and teeth. At
high levels, they gain the power of reflection.
Stats Skills
Strength +1 Disarming Fair
Intelligence -1 Device Fair
Wisdom -2 Save Very Good
Dexterity +0 Stealth Poor
Constitution +0 Searching Fair
Charisma +0 Perception Fair
Life Rating 100% Melee Excellent
Base HP 40 Archery Bad
Experience 275% Infravision 50'
Bronze Dragon
Bronze Dragons are wyrms of perplexity. While they are not quite as
strong as most other dragons, they eventually confuse monsters with
their bite attack; also, they become more and more resistant to
confusion as they mature.
Stats Skills
Strength +4 Disarming Fair
Intelligence +3 Device Good
Wisdom +0 Save Good
Dexterity +2 Stealth Fair
Constitution +3 Searching Fair
Charisma +3 Perception Fair
Life Rating 110% Melee Good
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Gold Dragon
Gold Dragons are wyrms of sound. While they are not quite as strong as
most other dragons, they are able to breathe sound on command, stunning
their foes; also, they become more and more resistant to sound as they
mature.
Stats Skills
Strength +4 Disarming Fair
Intelligence +3 Device Good
Wisdom +0 Save Good
Dexterity +2 Stealth Poor
Constitution +3 Searching Fair
Charisma +3 Perception Fair
Life Rating 110% Melee Very Good
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Steel Dragon
Steel Dragons are magical dragons formed from rock. As they mature,
their form hardens from stone into steel. Needless to say, their armor
class is phenomenal, but their dexterity actually decreases with
maturity. Steel dragons begin life being susceptible to cold damage,
though they will eventually outgrow this vulnerability. They are not as
fast as other dragons and have no powers whatsoever, not even the
ubiquitous dragon breath! But their fighting is impossibly strong,
putting all the other dragons to complete and utter shame. They also
have extremely high hitpoints.
Stats Skills
Strength +8 Disarming Fair
Intelligence -6 Device Bad
Wisdom -6 Save Superb
Dexterity -3 Stealth Bad
Constitution +7 Searching Bad
Charisma +3 Perception Bad
Life Rating 137% Melee Superb
Base HP 40 Archery Bad
Experience 250% Infravision 50'
Table 1 - Dragon Statistic Bonus Table
STR INT WIS DEX CON CHR Life BHP Exp Shop
Red Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130%
White Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130%
Blue Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130%
Black Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130%
Green Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130%
Shadow Drake +2 +1 -1 -1 +0 +2 95% +40 300% 130%
Law Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130%
Chaos Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130%
Balance Drake +0 -1 -2 -2 -1 -1 95% +40 300% 130%
Ethereal Drake +2 +1 -1 +0 +1 +1 102% +40 250% 130%
Crystal Drake +1 -1 -2 +0 +0 +0 100% +40 275% 130%
Bronze Dragon +4 +3 +0 +2 +3 +3 110% +40 250% 130%
Gold Dragon +4 +3 +0 +2 +3 +3 110% +40 250% 130%
Steel Dragon +8 -6 -6 -3 +7 +3 137% +40 250% 130%
Table 2 - Dragon Skill Bonus Table I
Disarming Device Save Stealth
Red Dragon Fair Good Fair Poor
White Dragon Fair Good Fair Poor
Blue Dragon Fair Good Fair Poor
Black Dragon Fair Good Fair Poor
Green Dragon Fair Good Fair Poor
Shadow Drake Fair Good Good Good
Law Drake Fair Excellent Good Poor
Chaos Drake Fair Excellent Good Poor
Balance Drake Fair Good Fair Poor
Ethereal Drake Fair Good Good Good
Crystal Drake Fair Fair Very Good Poor
Bronze Dragon Fair Good Good Fair
Gold Dragon Fair Good Good Poor
Steel Dragon Fair Bad Superb Bad
Table 3 - Dragon Skill Bonus Table II
Searching Perception Melee Archery Infra
Red Dragon Fair Fair Excellent Bad 50'
White Dragon Fair Fair Excellent Bad 50'
Blue Dragon Fair Fair Excellent Bad 50'
Black Dragon Fair Fair Excellent Bad 50'
Green Dragon Fair Fair Excellent Bad 50'
Shadow Drake Fair Fair Good Bad 50'
Law Drake Fair Fair Good Bad 50'
Chaos Drake Fair Fair Good Bad 50'
Balance Drake Fair Fair Good Bad 50'
Ethereal Drake Fair Fair Good Bad 50'
Crystal Drake Fair Fair Excellent Bad 50'
Bronze Dragon Fair Fair Good Bad 50'
Gold Dragon Fair Fair Very Good Bad 50'
Steel Dragon Bad Bad Superb Bad 50'
Automatically generated for FrogComposband 7.1.salmiak.