Dragons Dragons are powerful winged serpents. They are strong in combat, with razor-sharp claws and a bone-crushing bite; but even more legendary is their breath, which grows ever more deadly as the dragon matures. Due to their non-humanoid bodies, dragons are unable to wear armor, gloves or boots; however, being creatures of magic, they may equip up to six rings. They can also wear a helmet, a light source, a cloak and an amulet. Because of these equipment restrictions, dragons may have a difficult time covering all resistances; but each dragon has at least one innate resistance, maybe even an immunity. Dragons begin life in a weak form, being very young. As their bodies mature, their scales grow tough and their claws sharp. Their breaths become stronger and stronger, and they frequently gain additional magical powers and resistances. All dragons can fly, but younger dragons are not so quick as their elders. With the exception of Steel Dragons, who are far less intelligent than their kin and rely on brute force only, each dragon may choose to specialize in a specific type of magic. These special dragon-magic realms do not require books to learn. The selection of a realm has a direct influence on the stats and skills of the dragon. For more information on Dragon Realms, see [a]. Red Dragon Red Dragons are elemental dragons of fire, and the second-strongest fighters among dragons. Their fiery breaths are the stuff of legends with damage unsurpassed. Even their bites are likely to burn their opponents, further enhancing their deadliness in melee. As the Red Dragon matures, it becomes more and more resistant to fire, eventually gaining total immunity. Stats Skills Strength +4 Disarming Fair Intelligence +2 Device Good Wisdom +1 Save Fair Dexterity +1 Stealth Poor Constitution +3 Searching Fair Charisma +2 Perception Fair Life Rating 115% Melee Excellent Base HP 40 Archery Bad Experience 250% Infravision 50' White Dragon White Dragons are to cold what Red Dragons are to fire. Their melee is awe-inspiring, and their icy breath can be felt even in their bite. Together with Red Dragons, they have the deadliest breaths among dragonkind; and they become more and more resistant to cold as they mature, eventually attaining immunity. Stats Skills Strength +4 Disarming Fair Intelligence +2 Device Good Wisdom +1 Save Fair Dexterity +1 Stealth Poor Constitution +3 Searching Fair Charisma +2 Perception Fair Life Rating 115% Melee Excellent Base HP 40 Archery Bad Experience 250% Infravision 50' Blue Dragon Blue Dragons are elemental dragons of lightning. Their breaths are as strong as those of their Red and White brethren, their melee somewhat weaker but still mighty, and their bites eventually shock their foes. Blue Dragons become more and more resistant to lightning as they mature, eventually gaining total immunity. Stats Skills Strength +4 Disarming Fair Intelligence +2 Device Good Wisdom +1 Save Fair Dexterity +1 Stealth Poor Constitution +3 Searching Fair Charisma +2 Perception Fair Life Rating 115% Melee Excellent Base HP 40 Archery Bad Experience 250% Infravision 50' Black Dragon Black Dragons are to acid what Blue Dragons are to lightning. Their breaths are as strong as those of their Red, White and Blue kin; and fewer monsters resist acid, giving them an extra opening. As the Black Dragon matures, its bites become corrosive, and it grows more resistant to acid until it reaches immunity. Stats Skills Strength +4 Disarming Fair Intelligence +2 Device Good Wisdom +1 Save Fair Dexterity +1 Stealth Poor Constitution +3 Searching Fair Charisma +2 Perception Fair Life Rating 115% Melee Excellent Base HP 40 Archery Bad Experience 250% Infravision 50' Green Dragon Green Dragons are elemental dragons of venom. They are not quite as strong as Red or White dragons, but are still fearsome opponents. As they mature, their bites poison their enemies. Green Dragons become more and more resistant to poison over time, eventually achieving immunity. Stats Skills Strength +4 Disarming Fair Intelligence +2 Device Good Wisdom +1 Save Fair Dexterity +1 Stealth Poor Constitution +3 Searching Fair Charisma +2 Perception Fair Life Rating 115% Melee Excellent Base HP 40 Archery Bad Experience 250% Infravision 50' Shadow Drake Shadow Drakes are among the stealthiest of dragons. They are creatures of nether, and eventually evolve into Death Drakes and Spectral Wyrms. Their melee is the weakest among dragonkind and their breaths are also somewhat lacking, but they still make fearsome opponents. As they advance, these dragons gain the ability to pass through walls, and acquire several resistances including immunity to nether. Stats Skills Strength +2 Disarming Fair Intelligence +1 Device Good Wisdom -1 Save Good Dexterity -1 Stealth Good Constitution +0 Searching Fair Charisma +2 Perception Fair Life Rating 95% Melee Good Base HP 40 Archery Bad Experience 300% Infravision 50' Law Drake Law Drakes are powerful dragons of order. They can breathe sound or shards and eventually evolve into Great Wyrms of Law, though not as quickly as you might hope. Their breaths are much weaker than those of the elemental dragons, but far fewer monsters resist sound or shards. Their melee is also on the weak side by dragon standards, but most lesser creatures would be quite happy with it! Stats Skills Strength +0 Disarming Fair Intelligence -1 Device Excellent Wisdom -2 Save Good Dexterity -2 Stealth Poor Constitution -1 Searching Fair Charisma -1 Perception Fair Life Rating 100% Melee Good Base HP 40 Archery Bad Experience 280% Infravision 50' Chaos Drake Chaos Drakes are powerful dragons of chaos. They can breathe chaos or disenchantment and eventually evolve into Great Wyrms of Chaos, though not as quickly as you might hope. Their breaths are much weaker than those of the elemental dragons, but far fewer monsters resist chaos or disenchantment; and though their melee is weak for a dragon, by more typical standards they fight quite well. Stats Skills Strength +0 Disarming Fair Intelligence -1 Device Excellent Wisdom -2 Save Good Dexterity -2 Stealth Poor Constitution -1 Searching Fair Charisma -1 Perception Fair Life Rating 100% Melee Good Base HP 40 Archery Bad Experience 280% Infravision 50' Balance Drake Balance Drakes are a blend of Chaos and Law Drakes. They can breathe sound, shards, chaos or disenchantment and eventually evolve into Great Wyrms of Balance. Their breaths and attacks are weaker than those of Chaos and Law Drakes, but not by much. Stats Skills Strength +0 Disarming Fair Intelligence -1 Device Good Wisdom -2 Save Fair Dexterity -2 Stealth Poor Constitution -1 Searching Fair Charisma -1 Perception Fair Life Rating 95% Melee Good Base HP 40 Archery Bad Experience 300% Infravision 50' Ethereal Drake Ethereal Drakes are dragons of light and darkness. They begin life as modest Pseudo Dragons, but quickly evolve into Ethereal Drakes and then Ethereal Dragons. As they mature, they gain the ability to pass through walls and become more and more resistant to light, darkness and confusion. They are fairly weak fighters and have the weakest breaths in all of dragonkind, except for Steel Dragons which cannot breathe at all. Stats Skills Strength +2 Disarming Fair Intelligence +1 Device Good Wisdom -1 Save Good Dexterity +0 Stealth Good Constitution +1 Searching Fair Charisma +1 Perception Fair Life Rating 102% Melee Good Base HP 40 Archery Bad Experience 250% Infravision 50' Crystal Drake Crystal Drakes are dragons of a strange crystalline form. They breathe shards and fight powerfully with their razor-sharp claws and teeth. At high levels, they gain the power of reflection. Stats Skills Strength +1 Disarming Fair Intelligence -1 Device Fair Wisdom -2 Save Very Good Dexterity +0 Stealth Poor Constitution +0 Searching Fair Charisma +0 Perception Fair Life Rating 100% Melee Excellent Base HP 40 Archery Bad Experience 275% Infravision 50' Bronze Dragon Bronze Dragons are wyrms of perplexity. While they are not quite as strong as most other dragons, they eventually confuse monsters with their bite attack; also, they become more and more resistant to confusion as they mature. Stats Skills Strength +4 Disarming Fair Intelligence +3 Device Good Wisdom +0 Save Good Dexterity +2 Stealth Fair Constitution +3 Searching Fair Charisma +3 Perception Fair Life Rating 110% Melee Good Base HP 40 Archery Bad Experience 250% Infravision 50' Gold Dragon Gold Dragons are wyrms of sound. While they are not quite as strong as most other dragons, they are able to breathe sound on command, stunning their foes; also, they become more and more resistant to sound as they mature. Stats Skills Strength +4 Disarming Fair Intelligence +3 Device Good Wisdom +0 Save Good Dexterity +2 Stealth Poor Constitution +3 Searching Fair Charisma +3 Perception Fair Life Rating 110% Melee Very Good Base HP 40 Archery Bad Experience 250% Infravision 50' Steel Dragon Steel Dragons are magical dragons formed from rock. As they mature, their form hardens from stone into steel. Needless to say, their armor class is phenomenal, but their dexterity actually decreases with maturity. Steel dragons begin life being susceptible to cold damage, though they will eventually outgrow this vulnerability. They are not as fast as other dragons and have no powers whatsoever, not even the ubiquitous dragon breath! But their fighting is impossibly strong, putting all the other dragons to complete and utter shame. They also have extremely high hitpoints. Stats Skills Strength +8 Disarming Fair Intelligence -6 Device Bad Wisdom -6 Save Superb Dexterity -3 Stealth Bad Constitution +7 Searching Bad Charisma +3 Perception Bad Life Rating 137% Melee Superb Base HP 40 Archery Bad Experience 250% Infravision 50' Table 1 - Dragon Statistic Bonus Table STR INT WIS DEX CON CHR Life BHP Exp Shop Red Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130% White Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130% Blue Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130% Black Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130% Green Dragon +4 +2 +1 +1 +3 +2 115% +40 250% 130% Shadow Drake +2 +1 -1 -1 +0 +2 95% +40 300% 130% Law Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130% Chaos Drake +0 -1 -2 -2 -1 -1 100% +40 280% 130% Balance Drake +0 -1 -2 -2 -1 -1 95% +40 300% 130% Ethereal Drake +2 +1 -1 +0 +1 +1 102% +40 250% 130% Crystal Drake +1 -1 -2 +0 +0 +0 100% +40 275% 130% Bronze Dragon +4 +3 +0 +2 +3 +3 110% +40 250% 130% Gold Dragon +4 +3 +0 +2 +3 +3 110% +40 250% 130% Steel Dragon +8 -6 -6 -3 +7 +3 137% +40 250% 130% Table 2 - Dragon Skill Bonus Table I Disarming Device Save Stealth Red Dragon Fair Good Fair Poor White Dragon Fair Good Fair Poor Blue Dragon Fair Good Fair Poor Black Dragon Fair Good Fair Poor Green Dragon Fair Good Fair Poor Shadow Drake Fair Good Good Good Law Drake Fair Excellent Good Poor Chaos Drake Fair Excellent Good Poor Balance Drake Fair Good Fair Poor Ethereal Drake Fair Good Good Good Crystal Drake Fair Fair Very Good Poor Bronze Dragon Fair Good Good Fair Gold Dragon Fair Good Good Poor Steel Dragon Fair Bad Superb Bad Table 3 - Dragon Skill Bonus Table II Searching Perception Melee Archery Infra Red Dragon Fair Fair Excellent Bad 50' White Dragon Fair Fair Excellent Bad 50' Blue Dragon Fair Fair Excellent Bad 50' Black Dragon Fair Fair Excellent Bad 50' Green Dragon Fair Fair Excellent Bad 50' Shadow Drake Fair Fair Good Bad 50' Law Drake Fair Fair Good Bad 50' Chaos Drake Fair Fair Good Bad 50' Balance Drake Fair Fair Good Bad 50' Ethereal Drake Fair Fair Good Bad 50' Crystal Drake Fair Fair Excellent Bad 50' Bronze Dragon Fair Fair Good Bad 50' Gold Dragon Fair Fair Very Good Bad 50' Steel Dragon Bad Bad Superb Bad 50' Automatically generated for FrogComposband 7.1.salmiak.